Build Notes

Build 0.0.1

Welcome to the initial demo release build of The Isle of Elanor! This is a pre-alpha build. Do not expect a finished, polished gaming experience.

Most items and NPCs in the game can be examined using shift + right click.

When you have a shield equipped in either hand, right click to raise the shield.

If you equip a weapon in either hand, the weapon will appear at the top of the Skill Bar and can be selected with F1.

There is a random chance that a chestnut tree will produce a chestnut after being shaken by the player.

If remove the top soil from an area and dig in that area with the pickaxe, clay will randomly spawn.

If you craft an item from stone, the item takes the color of stone from which is was crafted.

If an item or NPC catches fire, you can extinguish the fire if you equip the watering can and right click the item to pour water.

Hold down the key that triggers a skill (such as fireball) for additional power.

Keybindings will be coming to the Player Dialog. Until then, a brief list:

  • Examine Item or NPC: shift + right click, C
  • Do Action: right click, C
  • Use Tool or Weapon: left click, X
  • Access Player Dialog: escape, E
  • Move Up: W
  • Move Left: A
  • Move Down: S
  • Move Right: D

In the future a wiki (and possibly a game manual) will provide more detail on the user interface.

This build focuses on testing the Steam release system, and providing a preview of the character creation and combat systems in the game. Major areas of the game are not included.

The demo includes limited functionality. There’s too many disabled areas of the game to cover. However, of note:

  • The demo maps are small. They are not representative of the larger maps that will appear in the full release.
  • The Intro.
  • Resizing the screen.
  • Only a few items and NPCs are available.
  • The demo ends after 16 hours of “in game” time.
  • Sleeping.