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A Life Simulation and Roleplaying Game

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Building a New Gaming Experience


This is a development blog devoted to my work on building a life simulation and role playing game. The goal of this project is to create a unique gaming experience.

Although the game's setting has yet to be full determined, the game will feature a High Fantasy theme and setting. Some modern technology will be included. The details of the setting, plot and other aspects of the game will not be revealed until the upcoming Kickstarter.

A few of the modern Role Playing Games features that I plan on adding:


General Features

  • Branching Story Lines
  • Character Building
  • Factional Alignment
  • Character Progression
  • Combat Mechanics and Variety
  • Consequences

Attributes, Skills and Spells

As your player levels up, you can increase a variety of player attributes. These attributes determine the skills and spells that are available to your player. You can choose to deploy these skills and spells in and out of combat.

Price Balance and Taxes. The farming portion of the game will have a dynamic and evolving pricing model.

  • Diminishing returns: the more you sell of an item the less it is worth.
  • Price fluctuation based on shop owner relationship.
  • Random daily price fluctuation.
  • Seasonal price influence.

Dynamic NPC Dialogue. NPC dialogue adapts to the changing game world.

  • Trigger based dialogues.
  • NPC reactions to evolving game world.
  • NPC reactions to the current location.
  • Multitude of other triggers.

Dialog Trees.

  • Multiple questions available to the player.
  • NPC behavior changes based on previous interactions.
  • NPC dialogue changes based on factional alignment.


My game will have open and easily modifiable game files. My goal is that the player community will be able to modify every aspect of the game.

Also, please consider following me on twitter using the link in the menu above.

Recent Posts

 0 Comment on Colored stone braziers and switchable items
April 12, 2021

Colored stone braziers and switchable items

 0 Comment on Realistic geology and stone types.
April 5, 2021

Realistic geology and stone types.

 0 Comment on Edible Tree Seeds and Fruit
April 2, 2021

Edible Tree Seeds and Fruit

 0 Comment on Mail, Rugs, Mouse over on Crops.
March 31, 2021

Mail, Rugs, Mouse over on Crops.

 0 Comment on Grey Brick Flooring, new flooring type
March 29, 2021

Grey Brick Flooring, new flooring type

 0 Comment on Mushrooms, new plant type
March 26, 2021

Mushrooms, new plant type

 0 Comment on Herbs, a new plant type
March 24, 2021

Herbs, a new plant type

 0 Comment on New Skill Bar and Inventory Management
March 22, 2021

New Skill Bar and Inventory Management

 0 Comment on Inventory Dialog
March 18, 2021

Inventory Dialog

 0 Comment on Artifact Discovery
March 16, 2021

Artifact Discovery

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YouTube Channel

I will soon be lauching a You Tube channel where I will be posting videos of the game as it progresses. These videos will be interactive as I am developing the game, and it will be fun to see actual gameplay as it develops instead of the boring screenshots on the blog here.

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