This is a development blog devoted to my work on building a life simulation and role playing game. This game (which is as of yet unnamed) will be based on one of the greatest video games of all time -- Stardew Valley. Since it's release in 2016, Stardew Valley has sold over 10 million copies and received well deserved critical and financial success. Stardew Valley has a legion of loyal fans. I am one of those fans.
Yet however great Stardew Valley is, it could be improved. I have watched my youngest daughter play Stardew for years, and I was always fascinated by the pixel graphics, pure hearted theme and old school gameplay. This past year I decided to play along with her. And we have had a huge amount of fun working on a farm together. We are now into year five of our farm. But all that time that I was playing Stardew, I knew that the gameplay could be improved. In my opinion the role playing and combat mechanics in Stardew are too simplified. Many modern Role Playing Games have features that are missing in Stardew and it could benefit from the addition of the following:
Branching Story Lines
Combat Mechanics and Variety
Stardew has some elements of these features, but the scope of Stardew had to be limited and it's hard to add major features to an existing game. Also, Stardew is only at version 1.5, and it has not yet been possible for Eric Barone, the brilliant mind behind the game, to develop these features.
My game will have open and easily modifiable game files. My goal is that the player community will be able to modify every aspect of the game.
Also, please consider following me on twitter using the link in the menu above.
I will soon be lauching a You Tube channel where I will be posting videos of the game as it progresses. These videos will be interactive as I am developing the game, and it will be fun to see actual gameplay as it develops instead of the boring screenshots on the blog here.